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Omaha Hi/Lo Basics

Origin of omaha hi/lo poker game

The history of Omaha Hi Lo begins around the start of the Second World War when community card poker games first became popular. Texas Holdem has always been the most prominent community card poker game but Omaha is fast catching up. During the 1980′s Robert Turner, a professional poker player from California, is said to have introduced the game of Omaha to Golden Nugget card room manager and pro poker player William ‘Bill’ Boyd. As a result Boyd started to spread the game in the Golden Nugget labeling it ‘Nugget Holdem’, a name which obviously would never stick.

Basics of Omaha Hi/Lo

The Basics

Omaha Hold'em, 8 or better high-low split or commonly refered to it as Omaha/8 or Omaha hi/lo. As with any other game of poker, the rules are simple, but mastering the game requires patience and a good understanding through trial and error and good judgement.

 

Omaha Hi/Lo

Omaha's popularity is growing very quickly, and already outgrowing many 7 card stud populations. In fact, the most populated omaha 8b games are found online these days. Full Tilt Poker has the best Omaha hi/lo 8b games, with a combination of good player population and lots of big name pros to watch at $1000/$2000 limits and higher. Absolute Poker has fewer players, but their Omaha hi/lo 8b pot limit games are very loose at the lower levels.

Qualifying Low hands

In Omaha hi/lo, the pot can be a split pot if there is a qualifying low hand. To qualify as a low hand, the player must have five unpaired cards that are 8 or lower. An ace counts as the lowest card in a qualifying low hand, and flushes and straights do not effect the low value. The best "low" hand would be an ace through five straight (A2345). This hand is commonly called the "Bicycle." It is entirely possible for a player to have the best low and best high hand. Take for example a player has A2456, all of spades. He has a spade flush as a high and and an Ace through 6 low hand. Players can even use different cards in their hand to make a separate low and high hand. If a player has both the best high and best low hand, he wins the entire pot, also called "scooping" the pot.

The Blinds and Dealer Button

Omaha is a fixed position game, like Texas Hold'em. Position is determined by who currently is sitting behind the dealer chip or button. The dealer chip moves clockwise around the table after each hand. The dealer has the advantage of acting last on every round except for the first, and wise poker players know the advantage this brings. Also like Texas Hold'em, we use blind bets to get the pot started. The first player to the left of the dealer puts in the small blind, which is usually half of the big blind. The player to the left of the small blind is required to put in the big blind, and this is generally equal to the small bet at the particular limit being played. For example, in a $10/$20 game of Omaha, the small blind would be $5 and the big blind $10.

The initial deal is where we see the major difference between Omaha and Texas Hold'em. In Omaha, each player is dealt four cards face down instead of two. However, only two of these cards are allowed to be used in creating the players hand. This must be kept in mind as the hand progresses! The four down cards is the greatest stimulant for action for the Omaha variation of poker, as it is not hard to find a nice hand when you are dealt 4 cards.

After everyone is dealt 4 cards face down, the player to the left of the big blind must either call the big blind, fold or raise. Each player acts in turn, folding, calling, raising or re-raising. The blinds are considered "live," meaning that when the action gets to them in the first round of betting they can also fold, bet or raise.

The Flop

When betting action is completed on the first round, chips are raked into the pot and the dealer places 3 cards face up in the middle of the table. These are community cards, used by all players to create their best hand. Again, do not forget that you must use exactly 2 cards from your hand and three cards from the community board to create your best five card hand! A round of betting begins, starting with the player to the left of the dealer button.

The Turn

After betting action has concluded on the flop, another card is placed face up in the center of the table, called the Turn. This card is also a community card. Bets double on the Turn. In our game of $10/$20, while $10 bets were made before, we now have to be or raise $20 at a time.

The River

The final community card is placed face up in the center of the table, and the final round of betting takes place. We again use double bets on this round.

Showdown

When all bets are equalized on the River, a showdown occurs and the last player to make a bet or raise must turn over his down cards, revealing his best five card hand. If there was no betting on the final round, the first player still active to the immediate left of the dealer must show his hand. Each player in turn can either turn over his cards to reveal a better (or worse) hand, or muck his cards face down if he is the loser. Each player has to use exactly two of his hole cards and three cards from the community cards on the board. If there is no qualifying low hand, then the player with the highest ranking hand wins. If there is one or more qualifying low hands, then the player with the lowest qualifying low hand and the player with the highest ranking hand split the pot.

Notes and Frequently asked Questions

The best low hand is determined first by looking at the highest qualifying low card in each players qualifying hand. Someone with A2358 would say he had an "eight low." His opponent meanwhile has A2357. He has a "seven low" and wins the low side of the pot, since his seven is lower than the first player's 8. If the players have qualifying low cards of the same rank, we simply move down the chain of cards until one player's card is lower than the other. Example: A2368 beats A2378. Player one would note that he has an eight-six low, while the loser holds an eight-seven. It's not often to have two players who hold identical low hands, but it happens, and this results in a split of the low side of the pot.

Never forget: You form your hand using exactly 2 cards from your hole cards and 3 from the board.

You can use two of your cards to form a high and and two others to form a low hand. Keep all of your options and possible hands in mind!

An interesting event happens every now and then in Omaha hi/lo, and it is called "getting quartered." This occurs when two players tie for the high side of the pot and a third player is the only one with a qualifying low hand. The low hand gets half the pot, and the two high hands split the high side, hence they only receive a fourth, or a "quarter" of the entire pot. The same thing occurs when two players have identical lows, and another player has the high hand. The high hand takes the high half of the pot and the two low hands split the low side of the pot. Getting quartered is almost always a bad thing, as you will tend to put more money into the pot than you will get out of it, unless there were a lot of players in the hand donating towards the pot from the beginning.

Strategy Tips:

Remember that you only play to scoop the pot, so after the flop, if your high hand is not a certain winner and will probably have to split with the low, or if you are playing for low and don't have a decent shot at the high hand, usually check/fold and get out early.
Slow play most Omaha hands. It is very difficult to run players off in this game and early raises are risky unless you know you can't lose.
Usually avoid playing middle suited connectors. Hands like 8h 9h that are often very playable in Holdem and Omaha high, are bad news in high-low split. To make the high end of a straight, you have to catch the cards that will also qualify low hands. To play these you also need a suited ace or an A2.
Don't overbet A2, A3 and 2 3 nut lows. These are often shared with another player and you can end up getting "quartered". In other words, if there are two playing the same nut low and one going high, you are in a situation where every bet you make contributes 1/3 to the pot that will only pay you 1/4 back. You do better if you can check around. Fast play in this situation only makes you money if there are three or more other players with either high or losing low hands.
Watch out for uniform flops, like 8 7 6, they can easily turn into straights that can overtake your high pair trips, or other good hand.
Beware of Suited Flops that can make a completed flush. In this case, you should usually hold the nut in that suit, or have trips or two pair that can fill up.
Check the raisers chips. Players that are close to all-in often rush the betting just to get all their chips in a sink-or-swim last hand.
Study your opponents, especially when you are not playing hands and can pay careful attention. Do they find more hands to play than they fold? Do they bluff? Can they be bluffed? Do they have any "tells" (give away mannerisms) that disclose information about their hands etc.
Get caught bluffing once in a while. It is a way to vary your play and not be too predictable. You win pots that you don't deserve when your bluff works. You lose a few chips when it doesn't work but it will get you calls from weaker hands down the line when you are really strong and need the action.
Pay very close attention to your cards. Omaha High Low hands can get confusing and it is sometimes easy to think you have a nut hand winner when you don't, or have the best possible hand and not realize it. Be careful to avoid these costly mistakes.


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